Real-time ray tracing tutorial series using NVIDIA OptiX 7
A ray tracing turorial series for OptiX 7 starting from the basics and covering advanced topics from materials and real-time animation
A ray tracing turorial series for OptiX 7 starting from the basics and covering advanced topics from materials and real-time animation
When using Matplotlib, animations of a large number of circles becomes slow. Using OpenGL, over a million circles can be animated in realtime.
Compare the performance of different FFT implementations, using Python
Given two or more Delaunay tessellations, you may be interested in measuring how much they overlap with one another