Real-time ray tracing tutorial series using NVIDIA OptiX 7
January 14, 2021
A ray tracing tutorial series for OptiX 7 starting from the basics and covering advanced topics from materials and real-time animation
Exploring computer graphics, performance optimization, scientific computing, and data visualization through code and research
January 14, 2021
A ray tracing tutorial series for OptiX 7 starting from the basics and covering advanced topics from materials and real-time animation
November 7, 2020
When using Matplotlib, animations of a large number of circles becomes slow. Using OpenGL, over a million circles can be animated in realtime.
October 14, 2020
Compare the performance of different FFT implementations, using Python
September 25, 2020
Given two or more Delaunay tessellations, you may be interested in measuring how much they overlap with one another